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Mike van Riel

Code, Design and Quality are glorious when in harmony

Category: Development

‘master’ has always been a poor branch name

‘master’ has always been a poor branch name

Posted on July 7, 2020July 7, 2020 by Mike van Riel
Recently I was scrolling through my twitter timeline when I encountered this tweet by Fabien Potencier: Fabien eloquently describes something that suddenly clicked with me; master has always been a po... Read More
Shape, Form and Detail: What developers could learn from drawing techniques

Shape, Form and Detail: What developers could learn from drawing techniques

Posted on March 7, 2019 by Mike van Riel
When you are like me and love practising your art as a developer then it hurts to build something only to throw it away later on. Many books, articles and opinions centre around the notion of good cod... Read More
phpBenelux 2019 – Friday

phpBenelux 2019 – Friday

Posted on February 3, 2019 by Mike van Riel
Last week was the 10th edition of phpBenelux; and for me, it was the 8th time I had been there. From the first one to the 10th one is quite awesome to be a part of and in those 10 years, the spirit of... Read More
The WeCamp Experience

The WeCamp Experience

Posted on February 1, 2019February 4, 2019 by Mike van Riel
Disclaimer: I have been involved with the organisation of WeCamp for the past 6 years. The WeCamp Experience. In these past few years this has been my best description for what WeCamp is. It is incred... Read More
Adding drop shadows to your Mapbox Maps

Adding drop shadows to your Mapbox Maps

Posted on January 7, 2019January 7, 2019 by Mike van Riel
One of the things that MapBox does not natively support is the concept of drop shadows or some sort of glow to your map elements. Luckily, with some trickery, we can fake that. The trick here is to dr... Read More
Setting the Field of View (FOV) in Mapbox GL JS

Setting the Field of View (FOV) in Mapbox GL JS

Posted on January 4, 2019January 7, 2019 by Mike van Riel
At a client of mine, we are working with Mapbox to show a floor plan of the building. As the map needs to be as readable as possible we wanted to do an experiment by using an orthographic or&nbsp... Read More
When your template cannot be found in Symfony 4

When your template cannot be found in Symfony 4

Posted on February 23, 2018 by Mike van Riel
While I was playing with GraphQL in Symfony I wanted to use a pre-symfony 4 bundle to provide a GraphQL server. When I wanted to go to a page that used a twig template I got the following error: Unabl... Read More
Installing Symfony Flex and Prooph 7

Installing Symfony Flex and Prooph 7

Posted on September 23, 2017 by Mike van Riel
Because I love to experiment with new technologies I decided today to set up a new event-sourced project using Symfony Flex and Prooph 7. In this blog post, I am going to describe my experiences when ... Read More
Using Jetbrains’ Rider IDE with Unity

Using Jetbrains’ Rider IDE with Unity

Posted on September 1, 2016January 5, 2019 by Mike van Riel
In my daily work I use phpStorm intensively and as such I have become used to the convenience that the IntelliJ family of products give. A little bit of background Aside from my work as PHP Developer ... Read More
Automatically building a Docker Container using Gitlab CI

Automatically building a Docker Container using Gitlab CI

Posted on August 31, 2016January 5, 2019 by Mike van Riel
Many developers have been with Github for their projects for quite some time. While Github is a truly amazing service it would seem that Gitlab is gaining ground with some pretty amazing fea... Read More
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